Blog/Introducing Dynamo
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Introducing Dynamo

An agentic AI assistant built for game development — reads your code, runs your tools, and helps you ship.

Introducing Dynamo

Dynamo is an agentic AI assistant built specifically for game development. It reads your project, runs your tools, and works alongside you from the terminal — no context switching, no copy-paste dance with a chat window.

Why we built this

Generic coding assistants weren't cutting it for games. Game projects mix code with scenes, prefabs, materials, and engine-specific quirks. A good assistant needs to understand the engine — not just the language.

What's inside

  • Terminal-native. Runs where you already are.
  • Engine-aware. First-class support for Unity, with more engines on the way.
  • Agentic. Dynamo plans, runs tools, checks its own work, and keeps going.
  • Your tools, your rules. Hooks, permissions, and memory you can shape to your workflow.

Get started

Check out the Getting Started guide and you'll be running Dynamo in under a minute.

We'll be publishing case studies, deep-dives, and changelogs as the product grows. Subscribe below to get posts in your inbox.

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